Crucible

Components

56 components, forged for copy-paste and CLI install. See the backgrounds gallery or theme them with the palette tool.

backgrounds

BlastoglPro

An audio-reactive furnace: a horizon coal bed whose glow and flame-lick height follow amplitude, with bass strikes hurling ember volleys upward and treble adding spark flicker. Degrades to a gently breathing coal bed without audio — never black. Mic capture only behind an explicit user gesture, with full AudioContext and GL teardown on unmount.

Cindercss

A falling-spark background: steep, hot streaks decelerate and die mid-air in an extinguish flicker, with the occasional spark forking into a second briefer ember. Pure CSS, seeded PRNG for deterministic spawn layout, honors prefers-reduced-motion.

Coronaogl

Crucible's signature aurora: ribboned bands with a moving metallic sheen on a near-black field, in molten forge tones. Original OGL fragment shader, offscreen-paused and reduced-motion-safe.

Crucibler3fPro

A physics pit of molten-metal spheres that tumble in and settle under a heat glow. Instanced rigid bodies, bloom, pointer stirring, offscreen-paused, and reduced-motion-safe.

Draftcss

A slow-drifting gradient mesh background. Pure CSS, zero dependencies, SSR-safe, honors prefers-reduced-motion.

Emberogl

A field of glowing embers rising from below in molten forge tones, each with its own phase, flicker, wind drift and color ramp; the cursor stirs a gentle updraft. Original OGL fragment shader, offscreen-paused and reduced-motion-safe.

Filingsogl

An iron-filing field: a grid of short segments aligning to a slow magnetic-dipole field when idle and bending toward the cursor, warming from gray-violet steel to molten amber. Original OGL fragment shader, one draw call, offscreen-paused and reduced-motion-safe.

FirmamentoglPro

A foundry sky: three parallax layers of spark-stars in warm white, amber, and rare red over nebula smoke lit from below in ember and violet, crossed by occasional downward-falling sparks with gravity-bent trails. Mouse and scroll parallax, offscreen-paused, reduced-motion-safe.

Latticeworkcanvas

An interactive dot grid: rivet-head dots warm violet → ember red → amber as the cursor approaches, with a configurable falloff curve. Freezes to a static, gently warmed frame under prefers-reduced-motion.

MoltenoglPro

The signature pro background: a viscous molten-bronze shader with amber crest highlights, ember-red troughs, a slow violet iridescence sweep, and a cursor heat-welt that swells the metal. Original OGL fragment shader, offscreen-paused and reduced-motion-safe.

Retro Forgecss

A synthwave perspective grid reimagined as a forge floor: a near-black plane receding to the horizon with ember-red scrolling grid lines, a molten-amber furnace glow, and an optional slit-scanned horizon sun. Pure CSS, SSR-safe, honors prefers-reduced-motion.

Slagcanvas

Animated film-grain / noise overlay: fine, warm-biased metal-dust speckle that blends over any content via low opacity and mix-blend-mode, with an fps throttle for a slow, smoldering look.

TemperedoglPro

A scroll-scrubbed tempering shader: white-hot amber turbulence at the top of the page cools through ember red into blued violet-steel with oxidation bands — and scrolling back genuinely reheats. GSAP ScrollTrigger drives an original OGL fragment shader, with idle micro-motion, custom phase keyframes, and a static mid-temper frame under reduced motion.

text

Annealmotion

Text that resolves from a soft blur into sharp focus, staggered by word or character, when it scrolls into view. Falls back to a fade under reduced motion.

Ciphercss

Characters churn through scrambled forge-rune glyphs before quenching into the final text, one at a time. Triggerable on mount, hover, or scroll into view; resolves instantly under reduced motion.

Cleavegsap

Masked line, word, or character reveal that draws text clear of hiding as it scrolls into view, each segment trailing a molten-amber edge glow along its baseline.

FluxmotionPro

A word slot that cycles by smelting — the outgoing word sags through a bright amber heat-blur while the incoming word solidifies from the same molten mass, with a hairline violet underline that stretches to each new width like drawn wire.

Fracturecss

Text glitches with ember-red and deep-violet channel ghosts sheared apart by jump-cut clip-path slices, sparking at each shear line. Hover, continuous, or timed-interval triggers; freezes static under reduced motion.

Gildcss

A metallic light sweep crosses glyphs on a deliberate slow interval — a white-hot core edged in molten amber and ember red over a brushed-bronze base. Pure CSS, driven by an animated @property.

MagnetizemotionPro

Variable-font text where each glyph swells in weight and gains a faint amber glow as the cursor nears, under a steep gaussian falloff — the pointer reads as a heat source. Static mid-weight on touch and under reduced motion.

Tallymotion

A count-up number built from odometer-style digit drums that spin in glowing amber and cool to white as they seat, with a brief ember-red underline flare on settle. Locale and currency aware via Intl.NumberFormat.

cards

DrosscanvasPro

A pixel-dissolve card: on hover or click the surface divides into a grid of cells that burn off as slag — each flashes amber, shrinks and drifts up as an ember, with the odd seeded red spark — then the second face condenses back from violet-tinged smoke. Keyboard-operable, instant crossfade under reduced motion.

Facetmotion

A pointer-tracked 3D tilt card with spring-damped rotation and a hard-edged amber-to-violet glare streak that sweeps the surface like oil on hot steel. Tilt disables on touch and under reduced motion, leaving a static subtle glare.

Filamentcss

An animated conic-gradient border — a white-hot filament head trailing an amber-to-red tail that cools and desaturates, leaving a faint violet oxidation trace. Pure CSS @property animation, zero JS, zero dependencies.

Foundry CiphercanvasPro

A scramble-reveal card: churning angular ember-red glyphs on near-black, with a soft-edged diamond aperture that follows the cursor and heats glyphs at its center to molten amber. A static title sits on top regardless of hover, and keyboard focus opens the aperture dead-center.

Ingot Gridcss

A responsive bento layout primitive — IngotGrid and IngotCell compose column/row spans into magazine-style tiles with beveled steel borders that heat amber on hover while sibling cells dim.

Kindlecss

A cursor-following radial spotlight card — an amber-cored, ember-rimmed glow that breathes gently and heats the nearest border edge as if the frame were being torched. Pure CSS, works with arbitrary children.

buttons

cursors

scroll

loaders

utility

sections

Assay FAQmotionPro

A disclosure-semantic FAQ accordion: measured height animation via motion, a hairline amber heat-line down the open item's left edge, and a plus indicator that rotates with a brief ember-glow on toggle. Arrow-key/Home/End focus movement between questions, one open at a time by default with an allowMultiple knob, instant open/close with no glow under reduced motion.

Crucible CTAmotionPro

The closing call-to-action band: headline and subhead over a contained, subtle Ember rise, an Anvil-struck primary CTA beside a quiet secondary link, and a one-shot Sparks burst fired the first time the band scrolls into view (IntersectionObserver, once, skipped under reduced motion). All copy and both effects are prop-controlled.

Forge HeromotionPro

The flagship landing hero: logo + nav header, a gilded headline and subhead over the Molten shader pour, and an Anvil-struck primary CTA beside a quiet secondary link. Every content knob is a prop — the Forgewright copy is only the default — and the background node is fully swappable.

Foundry FeaturescssPro

A bento features section: six feature cells with minimal forge-tool stroke icons laid out on the IngotGrid primitive with varied column spans, a Conduit beam flourish tracing push → pour in the lead cell, and staggered Surface melt reveals as cells scroll into view.

Ingot StatscssPro

A stats band stamped like a steel plate: four big tabular numerals counting up via Tally digit drums on scroll into view, hairline amber dividers between stats, quiet labels beneath, and subtle top/bottom plate borders. Responsive 2-up to 4-up row.

Millstream SocialcssPro

A social-proof section: testimonial quotes on quiet Kindle spotlight cards flowing through velocity-reactive Millrace marquees — two counter-flowing rows on desktop, one on mobile — pausing on hover, with a screen-reader-only static list so each quote is heard once and a static wrapped grid under reduced motion.

Smeltery PricingcssPro

A three-tier pricing section: an accessible monthly/annual radiogroup toggle (annual = two months free) flips prices via Tally odometer drums, the featured tier is raised inside a Filament traveling-border card with a Sheen CTA, and quiet bordered cards carry the rest. Custom-priced tiers ignore the toggle. Stacks at 360px, three-up on desktop.